In my most recent post I made some gripes about the Total War franchise’s inability to fix it’s woefully pedestrian diplomacy model. Frankly, it’s a tired complaint. One so repeated I have come to the earth-shattering conclusion that maybe Total War just isn’t the answer. Don’t get me wrong, I will always love the franchise. What we have together is …
Total Whatsit: A Total War what if and wish list
Let’s play a game. A sort of… Total War Roulette. It’s been over 8 months since the release of the much anticipated Rome II. The award winning title has garnered praise and criticism, with a couple expansions in the bag and perhaps more on the way. And though it’s still a relatively new title, I find myself looking beyond …
A Summer in Tamriel: An (Early) Elder Scrolls Online Review
I prattle on an on about the “new new NEW” quite a bit. The luster of a novel idea is like a shiny new toy to my brain. So it is with online gaming; the revolutionary in me says: unless it shakes a paradigm, it’s not worth my time. But these are more guidelines than actual rules. In my opinion, …
A is for ArcheAge
Call me a cynic, or just human, but life gets feeling a tad bit trite when I sign on my PC. Perhaps it’s all that social media- too many trends and regurgitation’s; worse versions of tired ideas. For those of you who have read my previous blog posts, you’re probably already aware of what catches my mind’s eye. I’m drawn to …
When the Player-Driven-Economist Dreams
When’s the last time you tossed a stone in a stream? It’s a very fundamental desire, a need we all have. We want to make a splash. We want to feel this movement of the river, that’s always changing, is affected, or disturbed, even at a minute level, by our action. Ah, but old Heraclitus had never played an MMO …
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