Mass Effect: Andromeda Captain’s Log – Did it Live Up to the Hype?

Captain’s Log: We seem to have arrived in a strange and hostile new galaxy… we’re here folks, Mass Effect Andromeda is upon us this week and we have been playing to give you guys some first impressions! We here at TGS want to encourage everyone to go out and get the game, so this will be a spoiler-free, first look …

Everything Blizzard Report: Where Are We Headed?

As partially revealed during Blizzcon, Blizzard has given a sneap peak into many upcoming updates to their gaming roster. Whether you lead your forces to victory in Starcraft, gang up against bosses in World of Warcraft, lead your hero to victory in Overwatch, or stack up your deck against fellow tavern goers in Hearthstone; Blizzard has a little something to …

Treasure Trove Recommendation: Stellaris

In this blog, we ventured to do something a little different than our typical up-coming and sneak peak game introductions. With the steady flow of games that comes year after year, one may find their game collection piling up, despite the fact that they haven’t completed or even touched the one’s purchased prior. With that in mind, we are going …

Total War: Warhammer: Work on the Sequel Underway

Upon the titles official release last year, we wrote on Total War: Warhammer and how it was a complete refresher to the franchise while staying true to its roots both in the Total War series and Warhammer. With the final DLC out, Total War: Warhammer is set to finish its first iteration and Creative Assembly is deep underway into the …

Hyrule Opens: The Legend of Zelda – Breath of the Wild

Zelda has seen many iterations since its first title release in 1987 and all of them have followed a similar path of dungeon exploration, linear item progression, and finally facing off against Ganondorf himself to save Zelda in the end. Although there is exploration and dungeon crawling involved, Zelda has never felt extremely open with the launch of their new …

Dying Normalized: A Nioh Review

Dying (sometimes repeatedly) is nothing new to the video gaming world. Since the beginning, we gamers have been subjected to the whims of the gaming gods. We play, die, lose all our lives, come back again and beat the level… only to die again on the next. In modern gaming, however, developers have made dying completely unimportant. Sure, we die …